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Regina 7.4 Calculation Engine
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Internal header for 3-dimensional triangulations. More...
#include <map>#include <variant>#include <vector>#include <set>#include "regina-core.h"#include "angle/anglestructure.h"#include "maths/cyclotomic.h"#include "progress/progresstracker.h"#include "surface/normalsurface.h"#include "treewidth/treedecomposition.h"#include "triangulation/detail/retriangulate.h"#include "triangulation/generic/triangulation.h"#include "utilities/boolset.h"#include "utilities/exception.h"#include "utilities/markedvector.h"#include "triangulation/dim3/tetrahedron3.h"#include "triangulation/dim3/triangle3.h"#include "triangulation/dim3/edge3.h"#include "triangulation/dim3/vertex3.h"#include "triangulation/dim3/component3.h"Classes | |
| class | regina::Triangulation< 3 > |
| Represents a 3-dimensional triangulation, typically of a 3-manifold. More... | |
Namespaces | |
| namespace | regina |
| Contains the entire Regina calculation engine. | |
Functions | |
| Triangulation< 3 > & | regina::static_triangulation3_cast (Packet &p) |
| Casts a reference from Packet to Triangulation<3>, allowing for the packet to hold either a Triangulation<3> or a SnapPeaTriangulation. | |
| const Triangulation< 3 > & | regina::static_triangulation3_cast (const Packet &p) |
| Casts a const reference from Packet to Triangulation<3>, allowing for the packet to hold either a Triangulation<3> or a SnapPeaTriangulation. | |
Internal header for 3-dimensional triangulations.
This file is automatically included from triangulation/dim3.h; there is no need for end users to include this header explicitly.