Regina 7.3 Calculation Engine
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Represents a layered solid torus in a triangulation. More...
#include <subcomplex/layeredsolidtorus.h>
Public Member Functions | |
LayeredSolidTorus (const LayeredSolidTorus &)=default | |
Creates a new copy of the given structure. More... | |
LayeredSolidTorus & | operator= (const LayeredSolidTorus &)=default |
Sets this to be a copy of the given structure. More... | |
void | swap (LayeredSolidTorus &other) noexcept |
Swaps the contents of this and the given structure. More... | |
size_t | size () const |
Returns the number of tetrahedra in this layered solid torus. More... | |
const Tetrahedron< 3 > * | base () const |
Returns the tetrahedron that is glued to itself at the base of this layered solid torus. More... | |
int | baseEdge (int group, int index) const |
Returns the requested edge of the base tetrahedron belonging to the given group. More... | |
int | baseEdgeGroup (int edge) const |
Returns the group that the given edge of the base tetrahedron belongs to. More... | |
int | baseFace (int index) const |
Returns one of the two faces of the base tetrahedron that are glued to each other. More... | |
const Tetrahedron< 3 > * | topLevel () const |
Returns the top level tetrahedron in this layered solid torus. More... | |
unsigned long | meridinalCuts (int group) const |
Returns the number of times the meridinal disc of the torus cuts the top level tetrahedron edges in the given group. More... | |
int | topEdge (int group, int index) const |
Returns the requested edge of the top level tetrahedron belonging to the given group. More... | |
int | topEdgeGroup (int edge) const |
Returns the group that the given edge of the top level tetrahedron belongs to. More... | |
int | topFace (int index) const |
Returns one of the two faces of the top level tetrahedron that form the boundary of this layered solid torus. More... | |
bool | operator== (const LayeredSolidTorus &other) const |
Determines whether this and the given object represent the same type of layered solid torus. More... | |
bool | operator!= (const LayeredSolidTorus &other) const |
Determines whether this and the given object do not represent the same type of layered solid torus. More... | |
Triangulation< 3 > | flatten (int mobiusBandBdry) const |
Flattens this layered solid torus to a Mobius band. More... | |
void | transform (const Triangulation< 3 > &originalTri, const Isomorphism< 3 > &iso, const Triangulation< 3 > &newTri) |
Adjusts the details of this layered solid torus according to the given isomorphism between triangulations. More... | |
std::unique_ptr< Manifold > | manifold () const override |
Returns the 3-manifold represented by this triangulation, if such a recognition routine has been implemented. More... | |
AbelianGroup | homology () const override |
Returns the expected first homology group of this triangulation, if such a routine has been implemented. More... | |
std::ostream & | writeName (std::ostream &out) const override |
Writes the name of this triangulation as a human-readable string to the given output stream. More... | |
std::ostream & | writeTeXName (std::ostream &out) const override |
Writes the name of this triangulation in TeX format to the given output stream. More... | |
void | writeTextShort (std::ostream &out) const override |
Writes a short text representation of this object to the given output stream. More... | |
std::string | name () const |
Returns the name of this specific triangulation as a human-readable string. More... | |
std::string | texName () const |
Returns the name of this specific triangulation in TeX format. More... | |
virtual void | writeTextLong (std::ostream &out) const |
Writes a detailed text representation of this object to the given output stream. More... | |
std::string | str () const |
Returns a short text representation of this object. More... | |
std::string | utf8 () const |
Returns a short text representation of this object using unicode characters. More... | |
std::string | detail () const |
Returns a detailed text representation of this object. More... | |
Static Public Member Functions | |
static std::unique_ptr< LayeredSolidTorus > | recogniseFromBase (const Tetrahedron< 3 > *tet) |
Determines if the given tetrahedron forms the base of a layered solid torus within a triangulation. More... | |
static std::unique_ptr< LayeredSolidTorus > | recogniseFromTop (const Tetrahedron< 3 > *tet, unsigned topFace1, unsigned topFace2) |
Determines if the given tetrahedron forms the top level tetrahedron of a layered solid torus, with the two given faces of this tetrahedron representing the boundary of the layered solid torus. More... | |
static std::unique_ptr< LayeredSolidTorus > | recognise (Component< 3 > *comp) |
Determines if the given triangulation component forms a layered solid torus in its entirity. More... | |
static std::unique_ptr< StandardTriangulation > | recognise (const Triangulation< 3 > &tri) |
Determines whether the given triangulation represents one of the standard triangulations understood by Regina. More... | |
Represents a layered solid torus in a triangulation.
A layered solid torus must contain at least one tetrahedron.
Note that this class only represents layered solid tori with a (3,2,1) at their base. Thus triangulations that begin with a degenerate (2,1,1) mobius strip and layer over the mobius strip boundary (including the minimal (1,1,0) triangulation) are not described by this class.
All optional StandardTriangulation routines are implemented for this class.
This class supports copying but does not implement separate move operations, since its internal data is so small that copying is just as efficient. It implements the C++ Swappable requirement via its own member and global swap() functions, for consistency with the other StandardTriangulation subclasses. Note that the only way to create these objects (aside from copying or moving) is via the static member function recognise().
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default |
Creates a new copy of the given structure.
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inline |
Returns the tetrahedron that is glued to itself at the base of this layered solid torus.
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inline |
Returns the requested edge of the base tetrahedron belonging to the given group.
The layering identifies the six edges of the base tetrahedron into a group of three, a group of two and a single unidentified edge; these are referred to as groups 3, 2 and 1 respectively.
Note that baseEdgeGroup(baseEdge(group, index)) == group
for all values of group
and index
.
Edges baseEdge(2,0)
and baseEdge(3,0)
will both belong to face baseFace(0)
. Edges baseEdge(2,1)
and baseEdge(3,2)
will both belong to face baseFace(1)
.
group | the group that the requested edge should belong to; this must be 1, 2 or 3. |
index | the index within the given group of the requested edge; this must be between 0 and group-1 inclusive. Note that in group 3 the edge at index 1 is adjacent to both the edges at indexes 0 and 2. |
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inline |
Returns the group that the given edge of the base tetrahedron belongs to.
See baseEdge() for further details about groups.
Note that baseEdgeGroup(baseEdge(group, index)) == group
for all values of group
and index
.
edge | the edge number in the base tetrahedron of the given edge; this must be between 0 and 5 inclusive. |
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inline |
Returns one of the two faces of the base tetrahedron that are glued to each other.
index | specifies which of the two faces to return; this must be 0 or 1. |
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inherited |
Returns a detailed text representation of this object.
This text may span many lines, and should provide the user with all the information they could want. It should be human-readable, should not contain extremely long lines (which cause problems for users reading the output in a terminal), and should end with a final newline. There are no restrictions on the underlying character set.
Triangulation< 3 > regina::LayeredSolidTorus::flatten | ( | int | mobiusBandBdry | ) | const |
Flattens this layered solid torus to a Mobius band.
A new modified triangulation is returned; the original triangulation that contains this layered solid torus will be left unchanged.
Note that there are three different ways in which this layered solid torus can be flattened, corresponding to the three different edges of the boundary torus that could become the boundary edge of the new Mobius band.
mobiusBandBdry | the edge group on the boundary of this layered solid torus that will become the boundary of the new Mobius band (the remaining edge groups will become internal edges of the new Mobius band). This must be 0, 1 or 2. See topEdge() for further details about edge groups. |
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overridevirtual |
Returns the expected first homology group of this triangulation, if such a routine has been implemented.
This routine does not work by calling Triangulation<3>::homology() on the associated real triangulation. Instead the homology is calculated directly from the known properties of this standard triangulation.
This means that homology() needs to be implemented separately for each class of standard triangulation. See the class notes for each subclass of StandardTriangulation for details on whether homology has been implemented for that particular subclass. The default implementation of this routine just throws a NotImplemented exception.
Most users will not need this routine, since presumably you already have an explicit Triangulation<3> available and so you can just call Triangulation<3>::homology() instead (which, unlike this routine, is always implemented). This StandardTriangulation::homology() routine should be seen as more of a verification/validation tool for the Regina developers.
If this StandardTriangulation describes an entire Triangulation<3> (and not just a part thereof) then the results of this routine should be identical to the homology group obtained by calling Triangulation<3>::homology() upon the associated real triangulation.
NotImplemented | Homology calculation has not yet been implemented for this particular type of standard triangulation. |
FileError | The homology needs to be read from file (as opposed to computed), but the file is inaccessible or its contents cannot be read and parsed correctly. Currently this can only happen for the subclass SnapPeaCensusTri, which reads its results from the SnapPea census databases that are installed with Regina. |
Reimplemented from regina::StandardTriangulation.
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overridevirtual |
Returns the 3-manifold represented by this triangulation, if such a recognition routine has been implemented.
If the 3-manifold cannot be recognised then this routine will return null
.
The details of which standard triangulations have 3-manifold recognition routines can be found in the notes for the corresponding subclasses of StandardTriangulation. The default implementation of this routine returns null
.
It is expected that the number of triangulations whose underlying 3-manifolds can be recognised will grow between releases.
Reimplemented from regina::StandardTriangulation.
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inline |
Returns the number of times the meridinal disc of the torus cuts the top level tetrahedron edges in the given group.
See topEdge() for further details about groups.
group | the given edge group; this must be 0, 1 or 2. |
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inherited |
Returns the name of this specific triangulation as a human-readable string.
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inline |
Determines whether this and the given object do not represent the same type of layered solid torus.
Specifically, two layered solid tori will compare as equal if and only if each has the same ordered triple of integer parameters (describing how many times the three top-level edge groups cut the meridinal disc).
Note that it is possible for two non-isomorphic layered solid tori to compare as equal, since these integer parameters do not detect the presence of redundant layerings (i.e., consecutive layerings that topologically cancel each other out).
This test follows the general rule for most subclasses of StandardTriangulation (excluding fixed structures such as SnappedBall and TriSolidTorus): two objects compare as equal if and only if they have the same combinatorial parameters (which for this subclass, as noted above, is weaker than combinatorial isomorphism).
other | the layered solid torus to compare with this. |
true
if and only if this and the given object do not represent the same type of layered solid torus.
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default |
Sets this to be a copy of the given structure.
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inline |
Determines whether this and the given object represent the same type of layered solid torus.
Specifically, two layered solid tori will compare as equal if and only if each has the same ordered triple of integer parameters (describing how many times the three top-level edge groups cut the meridinal disc).
Note that it is possible for two non-isomorphic layered solid tori to compare as equal, since these integer parameters do not detect the presence of redundant layerings (i.e., consecutive layerings that topologically cancel each other out).
This test follows the general rule for most subclasses of StandardTriangulation (excluding fixed structures such as SnappedBall and TriSolidTorus): two objects compare as equal if and only if they have the same combinatorial parameters (which for this subclass, as noted above, is weaker than combinatorial isomorphism).
other | the layered solid torus to compare with this. |
true
if and only if this and the given object represent the same type of layered solid torus.
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static |
Determines if the given triangulation component forms a layered solid torus in its entirity.
Note that, unlike recogniseFromBase(), this routine tests for a component that is a layered solid torus with no additional tetrahedra or gluings. That is, the two boundary triangles of the layered solid torus must in fact be boundary triangles of the component.
This function returns by (smart) pointer for consistency with StandardTriangulation::recognise(), which makes use of the polymorphic nature of the StandardTriangulation class hierarchy.
comp | the triangulation component to examine. |
null
if the given component is not a layered solid torus.
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staticinherited |
Determines whether the given triangulation represents one of the standard triangulations understood by Regina.
The list of recognised triangulations is expected to grow between releases.
If the standard triangulation returned has boundary triangles then the given triangulation must have the same corresponding boundary triangles, i.e., the triangulation cannot have any further identifications of these boundary triangles with each other.
This routine may recognise more triangulations than the component-based recognise(Component<3>*), since passing an entire triangulation allows access to more information.
tri | the triangulation under examination. |
null
otherwise.
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static |
Determines if the given tetrahedron forms the base of a layered solid torus within a triangulation.
The torus need not be the entire triangulation; the top level tetrahedron of the torus may be glued to something else (or to itself).
Note that the base tetrahedron of a layered solid torus is the tetrahedron furthest from the boundary of the torus, i.e. the tetrahedron glued to itself with a twist.
This function returns by (smart) pointer for consistency with StandardTriangulation::recognise(), which makes use of the polymorphic nature of the StandardTriangulation class hierarchy.
tet | the tetrahedron to examine as a potential base. |
null
if the given tetrahedron is not the base of a layered solid torus.
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static |
Determines if the given tetrahedron forms the top level tetrahedron of a layered solid torus, with the two given faces of this tetrahedron representing the boundary of the layered solid torus.
Note that the two given faces need not be boundary triangles in the overall triangulation. That is, the layered solid torus may be a subcomplex of some larger triangulation. For example, the two given faces may be joined to some other tetrahedra outside the layered solid torus or they may be joined to each other. In fact, they may even extend this smaller layered solid torus to a larger layered solid torus.
This function returns by (smart) pointer for consistency with StandardTriangulation::recognise(), which makes use of the polymorphic nature of the StandardTriangulation class hierarchy.
tet | the tetrahedron to examine as a potential top level of a layered solid torus. |
topFace1 | the face number of the given tetrahedron that should represent the first boundary triangle of the layered solid torus. This should be between 0 and 3 inclusive. |
topFace2 | the face number of the given tetrahedron that should represent the second boundary triangle of the layered solid torus. This should be between 0 and 3 inclusive, and should not be equal to topFace1. |
null
if the given tetrahedron with its two faces do not form the top level of a layered solid torus.
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inline |
Returns the number of tetrahedra in this layered solid torus.
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inherited |
Returns a short text representation of this object.
This text should be human-readable, should use plain ASCII characters where possible, and should not contain any newlines.
Within these limits, this short text ouptut should be as information-rich as possible, since in most cases this forms the basis for the Python __str__()
and __repr__()
functions.
__str__()
will use precisely this function, and for most classes the Python __repr__()
function will incorporate this into its output.
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inlinenoexcept |
Swaps the contents of this and the given structure.
other | the structure whose contents should be swapped with this. |
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inherited |
Returns the name of this specific triangulation in TeX format.
No leading or trailing dollar signs will be included.
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inline |
Returns the requested edge of the top level tetrahedron belonging to the given group.
The layering reduces five of the top level tetrahedron edges to three boundary edges of the solid torus; this divides the five initial edges into groups of size two, two and one.
Group 0 represents the boundary edge that the meridinal disc cuts fewest times. Group 2 represents the boundary edge that the meridinal disc cuts most times. Group 1 is in the middle.
Note that topEdgeGroup(topEdge(group, index)) == group
for all values of group
and index
that actually correspond to an edge.
Edges topEdge(group, 0)
will all belong to face topFace(0)
. Edges topEdge(group, 1)
(if they exist) will all belong to face topFace(1)
.
group | the group that the requested edge should belong to; this must be 0, 1 or 2. |
index | the index within the given group of the requested edge; this must be 0 or 1. Note that one of the groups only contains one tetrahedron edge, in which case this edge will be stored at index 0. |
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inline |
Returns the group that the given edge of the top level tetrahedron belongs to.
See topEdge() for further details about groups.
Note that topEdgeGroup(topEdge(group, index)) == group
for all values of group
and index
that actually correspond to an edge.
edge | the edge number in the top level tetrahedron of the given edge; this must be between 0 and 5 inclusive. |
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inline |
Returns one of the two faces of the top level tetrahedron that form the boundary of this layered solid torus.
index | specifies which of the two faces to return; this must be 0 or 1. |
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inline |
Returns the top level tetrahedron in this layered solid torus.
This is the tetrahedron that would be on the boundary of the torus if the torus were the entire manifold.
void regina::LayeredSolidTorus::transform | ( | const Triangulation< 3 > & | originalTri, |
const Isomorphism< 3 > & | iso, | ||
const Triangulation< 3 > & | newTri | ||
) |
Adjusts the details of this layered solid torus according to the given isomorphism between triangulations.
The given isomorphism must describe a mapping from originalTri to newTri, and this layered solid torus must currently refer to tetrahedra in originalTri. After this routine is called this structure will instead refer to the corresponding tetrahedra in newTri (with changes in vertex/face numbering also accounted for).
originalTri | the triangulation currently referenced by this layered solid torus. |
iso | the mapping from originalTri to newTri. |
newTri | the triangulation to be referenced by the updated layered solid torus. |
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inherited |
Returns a short text representation of this object using unicode characters.
Like str(), this text should be human-readable, should not contain any newlines, and (within these constraints) should be as information-rich as is reasonable.
Unlike str(), this function may use unicode characters to make the output more pleasant to read. The string that is returned will be encoded in UTF-8.
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inlineoverridevirtual |
Writes the name of this triangulation as a human-readable string to the given output stream.
out | the output stream to which to write. |
Implements regina::StandardTriangulation.
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inlineoverridevirtual |
Writes the name of this triangulation in TeX format to the given output stream.
No leading or trailing dollar signs will be included.
out | the output stream to which to write. |
Implements regina::StandardTriangulation.
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inlinevirtualinherited |
Writes a detailed text representation of this object to the given output stream.
This may be reimplemented by subclasses, but the parent StandardTriangulation class offers a reasonable default implementation based on writeTextShort().
out | the output stream to which to write. |
Reimplemented in regina::AugTriSolidTorus, regina::BlockedSFS, regina::BlockedSFSLoop, regina::BlockedSFSPair, regina::BlockedSFSTriple, regina::LayeredChainPair, regina::LayeredLensSpace, regina::LayeredLoop, regina::LayeredTorusBundle, regina::PluggedTorusBundle, regina::PlugTriSolidTorus, and regina::TrivialTri.
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overridevirtual |
Writes a short text representation of this object to the given output stream.
This may be reimplemented by subclasses, but the parent StandardTriangulation class offers a reasonable default implementation based on writeName().
out | the output stream to which to write. |
Reimplemented from regina::StandardTriangulation.