Regina 7.3 Calculation Engine
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A collection of angle structures on a 3-manifold triangulation. More...
#include <angle/anglestructures.h>
Public Member Functions | |
AngleStructures (const Triangulation< 3 > &triangulation, bool tautOnly=false, AngleAlg algHints=AS_ALG_DEFAULT, ProgressTracker *tracker=nullptr) | |
A unified constructor for enumerating various classes of angle structures on a given triangulation. More... | |
AngleStructures (const AngleStructures &)=default | |
Constructs a new copy of the given list. More... | |
AngleStructures (AngleStructures &&src) noexcept=default | |
Moves the given list into this new list. More... | |
AngleStructures & | operator= (const AngleStructures &src) |
Sets this to be a (deep) copy of the given list. More... | |
AngleStructures & | operator= (AngleStructures &&src) |
Moves the contents of the given list into this list. More... | |
void | swap (AngleStructures &other) |
Swaps the contents of this and the given list. More... | |
const Triangulation< 3 > & | triangulation () const |
Returns the triangulation on which these angle structures lie. More... | |
bool | isTautOnly () const |
Returns whether this list was produced by enumerating taut angle structures only. More... | |
AngleAlg | algorithm () const |
Returns details of the algorithm that was used to enumerate this list. More... | |
size_t | size () const |
Returns the number of angle structures stored in this list. More... | |
const AngleStructure & | structure (size_t index) const |
Returns the angle structure at the requested index in this list. More... | |
const AngleStructure & | operator[] (size_t index) const |
Returns the angle structure at the requested index in this list. More... | |
auto | begin () const |
Returns a C++ iterator at the beginning of this list of angle structures. More... | |
auto | end () const |
Returns a C++ iterator beyond the end of this list of angle structures. More... | |
auto | __iter__ () const |
Returns a Python iterator over the angle structures in this list. More... | |
bool | spansStrict () const |
Determines whether any convex combination of the angle structures in this list is a strict angle structure. More... | |
bool | spansTaut () const |
Determines whether any angle structure in this list is a taut structure. More... | |
bool | operator== (const AngleStructures &other) const |
Determines whether this and the given list contain the same set of angle structures. More... | |
bool | operator!= (const AngleStructures &other) const |
Determines whether this and the given list contain different sets of angle structures. More... | |
void | writeTextShort (std::ostream &out) const |
Writes a short text representation of this object to the given output stream. More... | |
void | writeTextLong (std::ostream &out) const |
Writes a detailed text representation of this object to the given output stream. More... | |
std::shared_ptr< PacketOf< AngleStructures > > | packet () |
Returns the packet that holds this data, if there is one. More... | |
std::shared_ptr< const PacketOf< AngleStructures > > | packet () const |
Returns the packet that holds this data, if there is one. More... | |
std::string | anonID () const |
A unique string ID that can be used in place of a packet ID. More... | |
std::string | str () const |
Returns a short text representation of this object. More... | |
std::string | utf8 () const |
Returns a short text representation of this object using unicode characters. More... | |
std::string | detail () const |
Returns a detailed text representation of this object. More... | |
Protected Member Functions | |
AngleStructures (bool tautOnly, AngleAlg algHints, const Triangulation< 3 > &triangulation) | |
Creates a new empty angle structure list. More... | |
void | calculateSpanStrict () const |
Calculate whether the convex span of this list includes a strict angle structure. More... | |
void | calculateSpanTaut () const |
Calculate whether the convex span of this list includes a taut structure. More... | |
Protected Attributes | |
PacketHeldBy | heldBy_ |
Indicates whether this Held object is in fact the inherited data for a PacketOf<Held>. More... | |
Friends | |
class | regina::XMLAngleStructuresReader |
class | regina::XMLLegacyAngleStructuresReader |
class | regina::XMLWriter< AngleStructures > |
A collection of angle structures on a 3-manifold triangulation.
There are some important changes to this class as of Regina 7.0:
Since Regina 7.0, this is no longer a "packet type" that can be inserted directly into the packet tree. Instead an angle structure list is now a standalone mathematatical object, which makes it slimmer and faster for ad-hoc use. The consequences of this are:
This class implements C++ move semantics and adheres to the C++ Swappable requirement. It is designed to avoid deep copies wherever possible, even when passing or returning objects by value.
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inline |
A unified constructor for enumerating various classes of angle structures on a given triangulation.
If tautOnly is false
(the default), then this new list will be filled with all vertices of the angle structure solution space. If tautOnly
is true
, then the list will be filled with only the taut angle structures (a subset of the vertex angle structures); these are usually much faster to enumerate.
The AngleAlg argument is a combination of flags that allows you to control the underlying enumeration algorithm. These flags are treated as hints only: if your selection of algorithm is invalid, unavailable or unsupported then Regina will choose something more appropriate. Unless you have some specialised need, the default AS_ALG_DEFAULT (which makes no hints at all) will allow Regina to choose what it thinks will be the most efficient method.
Unlike the old enumerate() function, the new angle structure list will not be inserted into the packet tree. Moreover, the given triangulation may change or even be destroyed without causing problems. See the class notes for details.
If a progress tracker is passed, this routine will declare and work through a series of stages whose combined weights sum to 1; typically this means that the given tracker must not have been used before.
This constructor will not return until the enumeration of angle structures is complete, regardless of whether a progress tracker was passed. If you need the behaviour of the old enumerate() (where passing a progress tracker caused the enumeration to start in the background), simply call this constructor in a new detached thread. Note that this enumeration can be extremely slow for larger triangulations, and so there could be good reasons to do this.
triangulation | the triangulation for which the vertex angle structures will be enumerated. |
tautOnly | true if only taut structures are to be enuemrated, or false if we should enumerate all vertices of the angle structure solution space. |
algHints | passes requests to Regina for which specific enumeration algorithm should be used. |
tracker | a progress tracker through which progress will be reported, or null if no progress reporting is required. |
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default |
Constructs a new copy of the given list.
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defaultnoexcept |
Moves the given list into this new list.
This is a fast (constant time) operation.
The list that is passed will no longer be usable.
noexcept
, and in particular does not fire any change events. This is because this list is freshly constructed (and therefore has no listeners yet), and because we assume that src is about to be destroyed (an action that will fire a packet destruction event).src | the list to move. |
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inlineprotected |
Creates a new empty angle structure list.
All properties are marked as unknown.
tautOnly | true if only taut structures are to be enuemrated (when the time comes for enumeration to be performed), or false if we should enumerate all vertices of the angle structure solution space. |
algHints | contains requests for which specific enumeration algorithm should be used. |
triangulation | the triangulation on which the angle structures will lie. |
auto regina::AngleStructures::__iter__ | ( | ) | const |
Returns a Python iterator over the angle structures in this list.
In Python, an angle structure list can be treated as an iterable object:
for
loop.
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inline |
Returns details of the algorithm that was used to enumerate this list.
These may not be the same AngleAlg flags that were passed to the class constructor. In particular, default values will have been explicitly filled in, invalid and/or redundant values will have been removed, and unavailable and/or unsupported combinations of algorithm flags will be replaced with whatever algorithm was actually used.
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inherited |
A unique string ID that can be used in place of a packet ID.
This is an alternative to Packet::internalID(), and is designed for use when Held is not actually wrapped by a PacketOf<Held>. (An example of such a scenario is when a normal surface list needs to write its triangulation to file, but the triangulation is a standalone object that is not stored in a packet.)
The ID that is returned will:
These IDs are not preserved when copying or moving one object to another, and are not preserved when writing to a Regina data file and then reloading the file contents.
See Packet::internalID() for further details.
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inline |
Returns a C++ iterator at the beginning of this list of angle structures.
These begin() and end() functions allow you to iterate through all angle structures in this list using a range-based for
loop:
The type that is returned will be a lightweight iterator type, guaranteed to satisfy the C++ LegacyRandomAccessIterator requirement. The precise C++ type of the iterator is subject to change, so C++ users should use auto
(just like this declaration does).
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protected |
Calculate whether the convex span of this list includes a strict angle structure.
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protected |
Calculate whether the convex span of this list includes a taut structure.
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inherited |
Returns a detailed text representation of this object.
This text may span many lines, and should provide the user with all the information they could want. It should be human-readable, should not contain extremely long lines (which cause problems for users reading the output in a terminal), and should end with a final newline. There are no restrictions on the underlying character set.
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inline |
Returns a C++ iterator beyond the end of this list of angle structures.
These begin() and end() functions allow you to iterate through all angle structures in this list using a range-based for
loop. See the begin() documentation for further details.
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inline |
Returns whether this list was produced by enumerating taut angle structures only.
true
if this list was produced by enumerating taut angle structures only, or false
if the enumeration procedure allowed for any angle structures.
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inline |
Determines whether this and the given list contain different sets of angle structures.
The lists will be compared as multisets: the order of the angle structures in each list does not matter; however, in the unusual scenario where a list the same angle structure multiple times, multiplicity does matter.
Like the comparison operators for AngleStructure, it does not matter whether the two lists work with different triangulations:
true
(i.e., the lists will be considered different).other | the list to be compared with this list. |
true
if both lists do not represent the same multiset of angle structures, or false
if they do.
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inline |
Moves the contents of the given list into this list.
This is a fast (constant time) operation.
The list that is passed (src) will no longer be usable.
noexcept
, since it fires change events on this list which may in turn call arbitrary code via any registered packet listeners. It deliberately does not fire change events on src, since it assumes that src is about to be destroyed (which will fire a destruction event instead).src | the list to move. |
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inline |
Sets this to be a (deep) copy of the given list.
src | the list to copy. |
bool regina::AngleStructures::operator== | ( | const AngleStructures & | other | ) | const |
Determines whether this and the given list contain the same set of angle structures.
The lists will be compared as multisets: the order of the angle structures in each list does not matter; however, in the unusual scenario where a list the same angle structure multiple times, multiplicity does matter.
Like the comparison operators for AngleStructure, it does not matter whether the two lists work with different triangulations:
false
.other | the list to be compared with this list. |
true
if both lists represent the same multiset of angle structures, or false
if not.
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inline |
Returns the angle structure at the requested index in this list.
This is identical to calling structure().
index | the index of the requested angle structure in this list; this must be between 0 and size()-1 inclusive. |
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inlineinherited |
Returns the packet that holds this data, if there is one.
If this object is being held by a packet p of type PacketOf<Held>, then that packet p will be returned. Otherwise, if this is a "standalone" object of type Held, then this routine will return null
.
There is a special case when dealing with a packet q that holds a SnapPea triangulation. Here q is of type PacketOf<SnapPeaTriangulation>, and it holds a Triangulation<3> "indirectly" in the sense that Packetof<SnapPeaTriangulation> derives from SnapPeaTriangulation, which in turn derives from Triangulation<3>. In this scenario:
null
, since there is no "direct" PacketOf<Triangulation<3>>;The function inAnyPacket() is specific to Triangulation<3>, and is not offered for other Held types.
null
if this data is not (directly) held by a packet.
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inlineinherited |
Returns the packet that holds this data, if there is one.
See the non-const version of this function for further details, and in particular for how this functions operations in the special case of a packet that holds a SnapPea triangulation.
null
if this data is not (directly) held by a packet.
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inline |
Returns the number of angle structures stored in this list.
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inline |
Determines whether any convex combination of the angle structures in this list is a strict angle structure.
See AngleStructure::isStrict() for details on strict angle structures.
true
if and only if a strict angle structure can be produced.
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inline |
Determines whether any angle structure in this list is a taut structure.
Because taut structures always appear as vertices of the angle structure solution space, this routine is equivalent to testing whether any convex combination of the angle structures in this list is a taut structure.
See AngleStructure::isTaut() for details on taut structures.
true
if and only if a taut structure can be produced.
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inherited |
Returns a short text representation of this object.
This text should be human-readable, should use plain ASCII characters where possible, and should not contain any newlines.
Within these limits, this short text ouptut should be as information-rich as possible, since in most cases this forms the basis for the Python __str__()
and __repr__()
functions.
__str__()
will use precisely this function, and for most classes the Python __repr__()
function will incorporate this into its output.
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inline |
Returns the angle structure at the requested index in this list.
This is identical to using the square bracket operator.
index | the index of the requested angle structure in this list; this must be between 0 and size()-1 inclusive. |
void regina::AngleStructures::swap | ( | AngleStructures & | other | ) |
Swaps the contents of this and the given list.
This routine will behave correctly if other is in fact this list.
noexcept
, since it fires change events on both lists which may in turn call arbitrary code via any registered packet listeners.other | the list whose contents should be swapped with this. |
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inline |
Returns the triangulation on which these angle structures lie.
This will be a snapshot frozen in time of the triangulation that was originally passed to the AngleStructures constructor.
This will return a correct result even if the original triangulation has since been modified or destroyed. However, in order to ensure this behaviour, it is possible that at different points in time this function may return references to different C++ objects.
The rules for using the triangulation() reference are:
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inherited |
Returns a short text representation of this object using unicode characters.
Like str(), this text should be human-readable, should not contain any newlines, and (within these constraints) should be as information-rich as is reasonable.
Unlike str(), this function may use unicode characters to make the output more pleasant to read. The string that is returned will be encoded in UTF-8.
void regina::AngleStructures::writeTextLong | ( | std::ostream & | out | ) | const |
Writes a detailed text representation of this object to the given output stream.
out | the output stream to which to write. |
void regina::AngleStructures::writeTextShort | ( | std::ostream & | out | ) | const |
Writes a short text representation of this object to the given output stream.
out | the output stream to which to write. |
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protectedinherited |
Indicates whether this Held object is in fact the inherited data for a PacketOf<Held>.
As a special case, this field is also used to indicate when a Triangulation<3> is in fact the inherited data for a SnapPeaTriangulation. See the PacketHeldBy enumeration for more details on the different values that this data member can take.