Regina 7.3 Calculation Engine
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Represents a set of combinatorial validity constraints for use with polytope vertex enumeration. More...
#include <enumerate/validityconstraints.h>
Public Member Functions | |
ValidityConstraints (int blockSize, size_t nBlocks, size_t reserveLocal=0, size_t reserveGlobal=0) | |
Creates an empty set of validity constraints for vectors with the given block structure. More... | |
ValidityConstraints (const ValidityConstraints &)=default | |
Creates a clone of the given constraint set. More... | |
ValidityConstraints (ValidityConstraints &&) noexcept=default | |
Moves the contents of the given constraint set into this new constraint set. More... | |
ValidityConstraints & | operator= (const ValidityConstraints &)=default |
Sets this to be a copy of the given constraint set. More... | |
ValidityConstraints & | operator= (ValidityConstraints &&) noexcept=default |
Moves the contents of the given constraint set into this constraint set. More... | |
template<typename iterator > | |
void | addLocal (iterator begin, iterator end) |
Adds a new family of local constraints to this set. More... | |
void | addLocal (std::initializer_list< int > pattern) |
Adds a new family of hard-coded local constraints to this set. More... | |
template<typename iterator > | |
void | addGlobal (iterator begin, iterator end) |
Adds one new global constraint to this set. More... | |
void | addGlobal (std::initializer_list< int > pattern) |
Adds one new hard-coded global constraint to this set. More... | |
void | swap (ValidityConstraints &other) noexcept |
Swaps the contents of this and the given constraint set. More... | |
template<typename BitmaskType > | |
std::vector< BitmaskType > | bitmasks (size_t len) const |
Returns the list of all individual validity constraints, each expressed as a bitmask of the given length. More... | |
template<typename BitmaskType > | |
std::vector< BitmaskType > | bitmasks () const |
Returns the list of all individual validity constraints, each expressed as a bitmask of the smallest possible length. More... | |
bool | operator== (const ValidityConstraints &other) const |
Determines whether this and the given set contain the same constraints. More... | |
bool | operator!= (const ValidityConstraints &other) const |
Determines whether this and the given set do not contain the same constraints. More... | |
void | writeTextShort (std::ostream &out) const |
Writes a short text representation of this object to the given output stream. More... | |
void | writeTextLong (std::ostream &out) const |
Writes a detailed text representation of this object to the given output stream. More... | |
std::string | str () const |
Returns a short text representation of this object. More... | |
std::string | utf8 () const |
Returns a short text representation of this object using unicode characters. More... | |
std::string | detail () const |
Returns a detailed text representation of this object. More... | |
Static Public Attributes | |
static const ValidityConstraints | none |
An empty set of constraints. More... | |
Represents a set of combinatorial validity constraints for use with polytope vertex enumeration.
Vertex enumeration routines such as DoubleDescription::enumerate() take a cone (specifically the non-negative orthant), form the intersection of that cone with a given linear subspace, and return the extremal rays of the new cone that results.
In some cases we are only interested in valid rays of the new cone. The ValidityConstraints class stores a number of "validity constraints"; a ray is then "valid" if it satisfies all of these constraints.
Each individual constraint encodes a subset S of coordinate positions, and requires that a ray can only be non-zero on at most one of those coordinate positions. Equivalently, if we were to assume that the linear subspace is in general position with respect to the coordinate axes (which it is often not), then the ith facet of the cone would come from the hyperplane perpendicular to ith coordinate; such a constraint would then require that a ray can only lie outside at most one of the facets corresponding to the coordinate positions in S.
This class is tailored specifically to constraints that come from normal surfaces and angle structures:
It is assumed that all constraints are either local or global:
You can add a full set of local constraints (one for each block) using a single call to addLocal(), and you can add a single global constraint by calling addGlobal().
This class implements C++ move semantics and adheres to the C++ Swappable requirement. It is designed to avoid deep copies wherever possible, even when passing or returning objects by value.
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inline |
Creates an empty set of validity constraints for vectors with the given block structure.
See the class notes for details on how vector coordinates are assumed to be grouped into nBlocks consecutive blocks, each containing blockSize coordinates (possibly with some additional coordinates beyond this block structure that are not used in any validity constraints).
blockSize | the number of coordinates in each block. For example, for vectors describing normal surfaces in standard coordinates, this block size would be 7 (representing the three triangle and four quadrilateral coordinates for each tetrahedron). |
nBlocks | the number of consecutive blocks of size blockSize. For example, for vectors describing normal surfaces in standard coordinates, this number of blocks would be the number of tetrahedra in the underlying triangulation. |
reserveLocal | indicates that we should reserve space for reserveLocal calls to addLocal(). This is purely for optimisation; it is safe to leave this as 0 (the default). |
reserveGlobal | indicates that we should reserve space for reserveGlobal calls to addGlobal(). This is purely for optimisation; it is safe to leave this as 0 (the default). |
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default |
Creates a clone of the given constraint set.
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defaultnoexcept |
Moves the contents of the given constraint set into this new constraint set.
The constraint set that was passed will no longer be usable.
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inline |
Adds one new global constraint to this set.
A call to addGlobal() will add a single global constraint, using coordinates from every block. Within each block, the coordinates that are constrained will be those listed in the given iterator range, where these coordinate positions are given relative to the start of each block.
As an example, for almost normal surfaces in standard coordinates, you can encode the constraint that there is at most one octagon in the entire surface by passing an iterator range that encodes the three integers 7, 8, 9.
int
.begin | the beginning of the list of coordinates to constraint within each block, relative to the start of the block, as outlined above. |
end | a past-the-end iterator indicating the end of the list of coordinates to constraint within each block. |
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inline |
Adds one new hard-coded global constraint to this set.
A call to addGlobal() will add a single global constraint, using coordinates from every block. Within each block, the coordinates that are constrained will be those listed in pattern, where the coordinate positions in pattern are given relative to the start of each block.
As an example, for almost normal surfaces in standard coordinates, you can encode the constraint that there is at most one octagon in the entire surface by calling addGlobal({7, 8, 9})
.
pattern | the coordinates to constraint within each block, relative to the start of the block. |
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inline |
Adds a new family of local constraints to this set.
A single call to addLocal() will effectively add one local constraint for every block. Each local constraint will constraint the coordinates in the given iterator range, where these coordinate positions are given relative to the start of each block.
For example, to encode the quadrilateral constraints for normal surfaces in standard coordinates, you can pass an iterator range that encodes the three integers 4, 5, 6.
int
.begin | the beginning of the list of coordinates to constraint within each block, relative to the start of the block, as outlined above. |
end | a past-the-end iterator indicating the end of the list of coordinates to constraint within each block. |
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inline |
Adds a new family of hard-coded local constraints to this set.
A single call to addLocal() will effectively add one local constraint for every block. Each local constraint will constraint the coordinates in pattern, where these coordinate positions are given relative to the start of each block.
For example, to encode the quadrilateral constraints for normal surfaces in standard coordinates, you can make the single call addLocal({4, 5, 6})
.
pattern | the coordinates to constraint within each block, relative to the start of the block. |
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inline |
Returns the list of all individual validity constraints, each expressed as a bitmask of the smallest possible length.
Calling bitmasks()
is equivalent to calling bitmasks(len)
, where len is the block size multiplied by the number of blocks.
As an example, this is appropriate for normal surface coordinate systems, where the normal coordinates incorporate precisely one block for each tetrahedron and nothing more. However, it is not appropriate for angle structure coordinates, where there is an additional "scaling coordinate" that appears after all the blocks.
Each local constraint "pattern" that was added using addLocal() will produce many bitmasks, since there will be one local constraint for every block. Each global constraint that was added using addGlobal() will produce just one bitmask.
The bits corresponding to coordinate positions that are constrained will be set to true
; all other bits will be set to false
.
BitmaskType | the bitmask type used to encode each constraint; this must be one of Regina's own bitmask types, such as Bitmask, Bitmask1 or Bitmask2. |
std::vector< BitmaskType > regina::ValidityConstraints::bitmasks | ( | size_t | len | ) | const |
Returns the list of all individual validity constraints, each expressed as a bitmask of the given length.
Each local constraint "pattern" that was added using addLocal() will produce many bitmasks, since there will be one local constraint for every block. Each global constraint that was added using addGlobal() will produce just one bitmask.
The bits corresponding to coordinate positions that are constrained will be set to true
; all other bits will be set to false
.
BitmaskType | the bitmask type used to encode each constraint; this must be one of Regina's own bitmask types, such as Bitmask, Bitmask1 or Bitmask2. |
len | the total number of coordinates in the vectors being constrained. Each bitmask will be created with this length. |
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inherited |
Returns a detailed text representation of this object.
This text may span many lines, and should provide the user with all the information they could want. It should be human-readable, should not contain extremely long lines (which cause problems for users reading the output in a terminal), and should end with a final newline. There are no restrictions on the underlying character set.
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inline |
Determines whether this and the given set do not contain the same constraints.
This test compares the number of coordinates in each block, the total number of blocks, the set of local constraints, and the set of global constraints. The local and global constraints may appear in any order, and their individual coordinates may likewise appear in any order; such reorderings will not affect the outcome of this test.
other | the constraint set to compare against this. |
true
if and only if this and the given set do not contain the same constraints.
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default |
Sets this to be a copy of the given constraint set.
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defaultnoexcept |
Moves the contents of the given constraint set into this constraint set.
The constraint set that was passed will no longer be usable.
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inline |
Determines whether this and the given set contain the same constraints.
This test compares the number of coordinates in each block, the total number of blocks, the set of local constraints, and the set of global constraints. The local and global constraints may appear in any order, and their individual coordinates may likewise appear in any order; such reorderings will not affect the outcome of this test.
other | the constraint set to compare against this. |
true
if and only if this and the given set contain the same constraints.
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inherited |
Returns a short text representation of this object.
This text should be human-readable, should use plain ASCII characters where possible, and should not contain any newlines.
Within these limits, this short text ouptut should be as information-rich as possible, since in most cases this forms the basis for the Python __str__()
and __repr__()
functions.
__str__()
will use precisely this function, and for most classes the Python __repr__()
function will incorporate this into its output.
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inlinenoexcept |
Swaps the contents of this and the given constraint set.
other | the constraint set whose contents should be swapped with this. |
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inherited |
Returns a short text representation of this object using unicode characters.
Like str(), this text should be human-readable, should not contain any newlines, and (within these constraints) should be as information-rich as is reasonable.
Unlike str(), this function may use unicode characters to make the output more pleasant to read. The string that is returned will be encoded in UTF-8.
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inline |
Writes a detailed text representation of this object to the given output stream.
out | the output stream to which to write. |
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inline |
Writes a short text representation of this object to the given output stream.
out | the output stream to which to write. |
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inlinestatic |
An empty set of constraints.