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| LayeredLensSpace (const LayeredLensSpace &)=default |
| Creates a new copy of this structure. More...
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LayeredLensSpace & | operator= (const LayeredLensSpace &)=default |
| Sets this to be a copy of the given structure. More...
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LayeredLensSpace * | clone () const |
| Deprecated routine that returns a new copy of this structure. More...
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void | swap (LayeredLensSpace &other) noexcept |
| Swaps the contents of this and the given structure. More...
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unsigned long | p () const |
| Returns the first parameter p of this lens space L(p,q). More...
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unsigned long | q () const |
| Returns the second parameter q of this lens space L(p,q). More...
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const LayeredSolidTorus & | torus () const |
| Returns the layered solid torus to which the mobius strip is glued. More...
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int | mobiusBoundaryGroup () const |
| Determines which edge of the layered solid torus is glued to the boundary of the mobius strip (i.e., the weight 2 edge of the degenerate (2,1,1) layered solid torus). More...
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bool | isSnapped () const |
| Determines if the layered solid torus that forms the basis for this lens space is snapped shut (folded closed without a twist). More...
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bool | isTwisted () const |
| Determines if the layered solid torus that forms the basis for this lens space is twisted shut (folded closed with a twist). More...
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bool | operator== (const LayeredLensSpace &other) const |
| Determines whether this and the given structure represent the same type of layered lens space. More...
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bool | operator!= (const LayeredLensSpace &other) const |
| Determines whether this and the given structure represent different types of layered lens space. More...
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std::unique_ptr< Manifold > | manifold () const override |
| Returns the 3-manifold represented by this triangulation, if such a recognition routine has been implemented. More...
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AbelianGroup | homology () const override |
| Returns the expected first homology group of this triangulation, if such a routine has been implemented. More...
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std::ostream & | writeName (std::ostream &out) const override |
| Writes the name of this triangulation as a human-readable string to the given output stream. More...
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std::ostream & | writeTeXName (std::ostream &out) const override |
| Writes the name of this triangulation in TeX format to the given output stream. More...
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void | writeTextLong (std::ostream &out) const override |
| Writes a detailed text representation of this object to the given output stream. More...
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std::string | name () const |
| Returns the name of this specific triangulation as a human-readable string. More...
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std::string | texName () const |
| Returns the name of this specific triangulation in TeX format. More...
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std::string | TeXName () const |
| Deprecated routine that returns the name of this specific triangulation in TeX format. More...
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AbelianGroup | homologyH1 () const |
| A deprecated alias for homology(). More...
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virtual void | writeTextShort (std::ostream &out) const |
| Writes a short text representation of this object to the given output stream. More...
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std::string | str () const |
| Returns a short text representation of this object. More...
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std::string | utf8 () const |
| Returns a short text representation of this object using unicode characters. More...
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std::string | detail () const |
| Returns a detailed text representation of this object. More...
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Represents a layered lens space component of a triangulation.
A layered lens space is considered to be any layered solid torus glued to a degenerate (2,1,1) layered solid torus (i.e., a one-triangle mobius strip). Note that the three possible gluing options represent the three possible ways of closing the initial torus - either twisting it shut (in one of two possible ways) or snapping it shut without any twist.
A layered lens space must contain at least one tetrahedron.
All optional StandardTriangulation routines are implemented for this class.
This class supports copying but does not implement separate move operations, since its internal data is so small that copying is just as efficient. It implements the C++ Swappable requirement via its own member and global swap() functions, for consistency with the other StandardTriangulation subclasses. Note that the only way to create these objects (aside from copying or moving) is via the static member function recognise().
Returns the expected first homology group of this triangulation, if such a routine has been implemented.
This routine does not work by calling Triangulation<3>::homology() on the associated real triangulation. Instead the homology is calculated directly from the known properties of this standard triangulation.
This means that homology() needs to be implemented separately for each class of standard triangulation. See the class notes for each subclass of StandardTriangulation for details on whether homology has been implemented for that particular subclass. The default implementation of this routine just throws a NotImplemented exception.
Most users will not need this routine, since presumably you already have an explicit Triangulation<3> available and so you can just call Triangulation<3>::homology() instead (which, unlike this routine, is always implemented). This StandardTriangulation::homology() routine should be seen as more of a verification/validation tool for the Regina developers.
If this StandardTriangulation describes an entire Triangulation<3> (and not just a part thereof) then the results of this routine should be identical to the homology group obtained by calling Triangulation<3>::homology() upon the associated real triangulation.
- Exceptions
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NotImplemented | homology calculation has not yet been implemented for this particular type of standard triangulation. |
FileError | the homology needs to be read from file (as opposed to computed), but the file is inaccessible or its contents cannot be read and parsed correctly. Currently this can only happen for the subclass SnapPeaCensusTri, which reads its results from the SnapPea census databases that are installed with Regina. |
- Returns
- the first homology group of this triangulation, if this functionality has been implemented.
Reimplemented from regina::StandardTriangulation.
std::unique_ptr< Manifold > regina::LayeredLensSpace::manifold |
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const |
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overridevirtual |
Returns the 3-manifold represented by this triangulation, if such a recognition routine has been implemented.
If the 3-manifold cannot be recognised then this routine will return null
.
The details of which standard triangulations have 3-manifold recognition routines can be found in the notes for the corresponding subclasses of StandardTriangulation. The default implementation of this routine returns null
.
It is expected that the number of triangulations whose underlying 3-manifolds can be recognised will grow between releases.
- Returns
- the underlying 3-manifold.
Reimplemented from regina::StandardTriangulation.
bool regina::LayeredLensSpace::operator!= |
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const LayeredLensSpace & |
other | ) |
const |
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inline |
Determines whether this and the given structure represent different types of layered lens space.
Specifically, two layered lens spaces will compare as equal if and only if they are formed from layered solid tori with the same parameters, closed off in the same way.
This test follows the general rule for most subclasses of StandardTriangulation (excluding fixed structures such as SnappedBall and TriSolidTorus): two objects compare as equal if and only if they have the same combinatorial parameters (which for this subclass is more specific than combinatorial isomorphism, since the same layered lens space can be built from a layered solid torus starting at either of its two "ends").
- Parameters
-
other | the structure with which this will be compared. |
- Returns
true
if and only if this and the given structure represent different types of layered lens space.
bool regina::LayeredLensSpace::operator== |
( |
const LayeredLensSpace & |
other | ) |
const |
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inline |
Determines whether this and the given structure represent the same type of layered lens space.
Specifically, two layered lens spaces will compare as equal if and only if they are formed from layered solid tori with the same parameters, closed off in the same way.
This test follows the general rule for most subclasses of StandardTriangulation (excluding fixed structures such as SnappedBall and TriSolidTorus): two objects compare as equal if and only if they have the same combinatorial parameters (which for this subclass is more specific than combinatorial isomorphism, since the same layered lens space can be built from a layered solid torus starting at either of its two "ends").
- Parameters
-
other | the structure with which this will be compared. |
- Returns
true
if and only if this and the given structure represent the same type of layered lens space.
Determines whether the given component represents one of the standard triangulations understood by Regina.
The list of recognised triangulations is expected to grow between releases.
If the standard triangulation returned has boundary triangles then the given component must have the same corresponding boundary triangles, i.e., the component cannot have any further identifications of these boundary triangles with each other.
Note that the triangulation-based routine recognise(const Triangulation<3>&) may recognise more triangulations than this routine, since passing an entire triangulation allows access to more information.
- Parameters
-
component | the triangulation component under examination. |
- Returns
- the details of the standard triangulation if the given component is recognised, or
null
otherwise.
Determines whether the given triangulation represents one of the standard triangulations understood by Regina.
The list of recognised triangulations is expected to grow between releases.
If the standard triangulation returned has boundary triangles then the given triangulation must have the same corresponding boundary triangles, i.e., the triangulation cannot have any further identifications of these boundary triangles with each other.
This routine may recognise more triangulations than the component-based recognise(Component<3>*), since passing an entire triangulation allows access to more information.
- Parameters
-
tri | the triangulation under examination. |
- Returns
- the details of the standard triangualation if the given triangulation is recognised, or
null
otherwise.
Returns a short text representation of this object.
This text should be human-readable, should use plain ASCII characters where possible, and should not contain any newlines.
Within these limits, this short text ouptut should be as information-rich as possible, since in most cases this forms the basis for the Python str()
and repr()
functions.
- Python
- The Python "stringification" function
str()
will use precisely this function, and for most classes the Python repr()
function will incorporate this into its output.
- Returns
- a short text representation of this object.
Returns a short text representation of this object using unicode characters.
Like str(), this text should be human-readable, should not contain any newlines, and (within these constraints) should be as information-rich as is reasonable.
Unlike str(), this function may use unicode characters to make the output more pleasant to read. The string that is returned will be encoded in UTF-8.
- Returns
- a short text representation of this object.