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| | disc.h |
| | Deals with individual normal discs and sets of normal discs in a normal surface.
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| | disctype.h |
| | Deals with normal and almost normal disc types.
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| | normalcoords.h |
| | Defines constants for normal surface coordinate systems.
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| | normalflags.h |
| | Defines constants and flags for normal surface enumeration.
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| | normalsurface.h |
| | Deals with an individual normal surface in a 3-manifold triangulation.
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| | normalsurfaces.h |
| | Implements a collection of normal surfaces in a 3-manifold triangulation.
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| | prism.h |
| | Deals with triangular prisms defined by slicing along normal quads in a tetrahedron.
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| | surfacefilter.h |
| | Contains a packet that filters through normal surfaces.
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| | surfacefiltertype.h |
| | Defines constants for normal surface filter types.
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