Regina 7.3 Calculation Engine
regina::SnappedBall Member List

This is the complete list of members for regina::SnappedBall, including all inherited members.

boundaryFace(int index) constregina::SnappedBallinline
detail() constregina::Output< StandardTriangulation >
equatorEdge() constregina::SnappedBallinline
homology() const overrideregina::SnappedBallvirtual
internalEdge() constregina::SnappedBallinline
internalFace(int index) constregina::SnappedBallinline
manifold() const overrideregina::SnappedBallvirtual
name() constregina::StandardTriangulation
operator!=(const SnappedBall &other) constregina::SnappedBallinline
operator=(const SnappedBall &)=defaultregina::SnappedBall
regina::StandardTriangulation::operator=(const StandardTriangulation &)=defaultregina::StandardTriangulationprotected
operator==(const SnappedBall &other) constregina::SnappedBallinline
recognise(Tetrahedron< 3 > *tet)regina::SnappedBallstatic
regina::StandardTriangulation::recognise(Component< 3 > *component)regina::StandardTriangulationstatic
regina::StandardTriangulation::recognise(const Triangulation< 3 > &tri)regina::StandardTriangulationstatic
SnappedBall(const SnappedBall &)=defaultregina::SnappedBall
StandardTriangulation()=defaultregina::StandardTriangulationprotected
StandardTriangulation(const StandardTriangulation &)=defaultregina::StandardTriangulationprotected
str() constregina::Output< StandardTriangulation >
swap(SnappedBall &other) noexceptregina::SnappedBallinline
tetrahedron() constregina::SnappedBallinline
texName() constregina::StandardTriangulation
utf8() constregina::Output< StandardTriangulation >
writeName(std::ostream &out) const overrideregina::SnappedBallinlinevirtual
writeTeXName(std::ostream &out) const overrideregina::SnappedBallinlinevirtual
writeTextLong(std::ostream &out) constregina::StandardTriangulationinlinevirtual
writeTextShort(std::ostream &out) const overrideregina::SnappedBallinlinevirtual
~StandardTriangulation()=defaultregina::StandardTriangulationvirtual

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This software is released under the GNU General Public License, with some additional permissions; see the source code for details.
For further information, or to submit a bug or other problem, please contact Ben Burton (bab@maths.uq.edu.au).