Regina 7.0 Calculation Engine
regina
SnappedBall
regina::SnappedBall Member List
This is the complete list of members for
regina::SnappedBall
, including all inherited members.
boundaryFace
(int index) const
regina::SnappedBall
inline
clone
() const
regina::SnappedBall
inline
detail
() const
regina::Output< StandardTriangulation >
equatorEdge
() const
regina::SnappedBall
inline
formsSnappedBall
(Tetrahedron< 3 > *tet)
regina::SnappedBall
inline
static
homology
() const override
regina::SnappedBall
virtual
homologyH1
() const
regina::StandardTriangulation
inline
internalEdge
() const
regina::SnappedBall
inline
internalFace
(int index) const
regina::SnappedBall
inline
isStandardTriangulation
(Component< 3 > *component)
regina::StandardTriangulation
inline
static
isStandardTriangulation
(const Triangulation< 3 > &tri)
regina::StandardTriangulation
inline
static
manifold
() const override
regina::SnappedBall
virtual
name
() const
regina::StandardTriangulation
operator!=
(const SnappedBall &other) const
regina::SnappedBall
inline
operator=
(const SnappedBall &)=default
regina::SnappedBall
regina::StandardTriangulation::operator=
(const StandardTriangulation &)=default
regina::StandardTriangulation
protected
operator==
(const SnappedBall &other) const
regina::SnappedBall
inline
recognise
(Tetrahedron< 3 > *tet)
regina::SnappedBall
static
regina::StandardTriangulation::recognise
(Component< 3 > *component)
regina::StandardTriangulation
static
regina::StandardTriangulation::recognise
(const Triangulation< 3 > &tri)
regina::StandardTriangulation
static
SnappedBall
(const SnappedBall &)=default
regina::SnappedBall
StandardTriangulation
()=default
regina::StandardTriangulation
protected
StandardTriangulation
(const StandardTriangulation &)=default
regina::StandardTriangulation
protected
str
() const
regina::Output< StandardTriangulation >
swap
(SnappedBall &other) noexcept
regina::SnappedBall
inline
tetrahedron
() const
regina::SnappedBall
inline
TeXName
() const
regina::StandardTriangulation
inline
texName
() const
regina::StandardTriangulation
utf8
() const
regina::Output< StandardTriangulation >
writeName
(std::ostream &out) const override
regina::SnappedBall
inline
virtual
writeTeXName
(std::ostream &out) const override
regina::SnappedBall
inline
virtual
writeTextLong
(std::ostream &out) const
regina::StandardTriangulation
inline
virtual
writeTextShort
(std::ostream &out) const override
regina::SnappedBall
inline
virtual
~StandardTriangulation
()=default
regina::StandardTriangulation
virtual
Copyright © 1999-2021, The Regina development team
This software is released under the GNU General Public License, with some additional permissions; see the source code for details.
For further information, or to submit a bug or other problem, please contact Ben Burton (
bab@maths.uq.edu.au
).