Regina 7.0 Calculation Engine
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Internal header for 3-dimensional triangulations. More...
#include <map>
#include <variant>
#include <vector>
#include <set>
#include "regina-core.h"
#include "angle/anglestructure.h"
#include "maths/cyclotomic.h"
#include "progress/progresstracker.h"
#include "surface/normalsurface.h"
#include "treewidth/treedecomposition.h"
#include "triangulation/detail/retriangulate.h"
#include "triangulation/generic/triangulation.h"
#include "utilities/boolset.h"
#include "utilities/exception.h"
#include "utilities/markedvector.h"
#include "triangulation/dim3/tetrahedron3.h"
#include "triangulation/dim3/triangle3.h"
#include "triangulation/dim3/vertex3.h"
#include "triangulation/dim3/component3.h"
Classes | |
class | regina::Triangulation< 3 > |
Represents a 3-dimensional triangulation, typically of a 3-manifold. More... | |
Namespaces | |
namespace | regina |
Contains the entire Regina calculation engine. | |
Functions | |
Triangulation< 3 > & | regina::static_triangulation3_cast (Packet &p) |
Casts a reference from Packet to Triangulation<3>, allowing for the packet to hold either a Triangulation<3> or a SnapPeaTriangulation. More... | |
const Triangulation< 3 > & | regina::static_triangulation3_cast (const Packet &p) |
Casts a const reference from Packet to Triangulation<3>, allowing for the packet to hold either a Triangulation<3> or a SnapPeaTriangulation. More... | |
Internal header for 3-dimensional triangulations.
This file is automatically included from triangulation/dim3.h; there is no need for end users to include this header explicitly.